Friday, January 29, 2010

Army Of Two 40th Day



Time for me to talk about Army of Two 40th Day. The sequel to 2008's Army of Two. I honestly can't give a full review, for I only played through the single player. I was so over the single player, I didn't bother with the multiplayer.

This is the most pointless game I have played in a long time. I played on the hardest difficulty (Contractor or something), and yet again this was an overly simple game. Every level was the same. Go through a generic environment, kill enemies, reach a point that is the end of the level. I think it literally took me 4 and a half hours to play this game from beginning to end.

There is absolutely nothing redeeming about this game. The characters are generic muscle headed bros. The story was pretty dumb. The execution was poorly done. Just nothing about this game was good.

You can fully customize your weapons, which is pretty neat in theory. But it's so so so poorly done. You can repaint your guns, but the textures are stretched and skewed it just makes your guns look terrible. I think the only one I liked was "Pimp." It made your gun gold and silver, pretty much two shiny solid colors. The camos, animal prints, and whatever were just horrible.


Yet again, you can kind of collect items. There are little porcelain kitties spread throughout Shanghai. Finding these pretty much were the only things that provided any sort of entertainment for me.

The AI was terrible, I could pretty much walk up to enemies and shoot them without dying. Plus my partner was fucking stupid. He would literally run out and die. He never took cover, and normally just ran into me; fucking up my aim and everything in the process. Damn, that was so frustrating.

This game was so frustrating. It was too simple, and way too short. I almost feel like I wasted the 10 dollars it was rent this from Blockbuster.

What else was wrong with this game... Oh yeah! The story was so predictable. I could pretty much guess what was going to happen before it ever did. There were no plot twists, nothing surprising. So boring.


I don't even want to talk about this game anymore, basically avoid this one unless you are getting to play it for free.

Darksiders






Alright, I am finally getting around to my opinion on Darksiders. I beat this game about a week ago, but have been so busy with other games I never got around to doing this. Let me be one to say, this game is incredible. Definitely one the bes
t gaming experience I've had so far in 2010. (Mass Effect 2 of course destroying everything else that is out so far. That is for another time, though)




Darksiders is the first game developed by the new THQ branch, Vigil Games. This is the best way to come into the games industry. Vigil was founded by a couple of comic book developers, which is very obvious in Darksiders art.

I am going to do this review a little differently, I am going to list off key things I really loved in this game, and key things I really could have done without.


Loved:

- The visual style of the whole game. It was pretty reminiscent of World Of Warcraft's visual style. That is not a bad thing; I honestly love Post-Wrath of the Lich King graphics. Basically, this game is very very pretty.

- WAR is a fucking badass. He is one the Four Horsemen of the Apocalypse. This dude fucks shit up, and gets shit done. Just look at this dude:



- The gameplay is a very good homage to the Legend of Zelda series. Being the dedicated fan of Zelda that I am, this game pretty much had me hooked from start to finish. Great puzzle solving, some cool accessories to get, and a horse! (Ruin > Epona)


Dislikes:


- I really thought the gun was pointless. Why does one of the Four Horsemen need a gun? I practically never used it. Except on one boss.


- I played through the game on Apocalyptic difficulty (hardest difficulty), and the enemies really posed no challenge. All the bosses were EXTREMELY simple to beat. Pretty much this game is really simple, which I wouldn't expect being it the APOCALYPSE and all.


I basically have no other complaints, this game did a lot more right then wrong. I played it on the PS3, and surprisingly enough load times were pretty speedy so no complaint there. There was some minor frame rate issues, but nothing too intense. This game offered some minor item collecting, which as mentioned in the Bayonetta review; I love item collecting. I found just about every uhh 'heart piece' and wrath shard. I found 8/10 of the armor pieces. I will probably go back through with a guide just to find the rest, to be honest.

So, definitely pick this game up if you have some extra money. Even at the very least, rent it. It's beyond worth playing. It's almost necessary.

Wednesday, January 20, 2010

Finally, my opinion of Bayonetta...





As some people may have already heard me; I have VERY VERY strong feelings about this game. I am probably going to be the first person to absolutely tear this game apart.

Where do I begin?

Character design. This game pretty much is everything you expect for a Japanese game. Overly busty women, disproportionate bodies, poor emotions. Pretty much almost all of the characters are very ridiculous and provide nothing to make me care for them. I don't think Bayonetta as a character is offensive or whatever some people seem to think. This is pretty much what I've come to expect from Japan. I mean, look at Dead or Alive and pretty much every anime in existence. Yeah, nothing new.





The character Luka is also very annoying. I honestly believe I could have done without him, he offers nothing of interest. SPOILER ALERT (I guess): he believes Bayonetta killed his father, but his anger really seems so subtle. if I thought somebody killed my father, I would be dead set on killing them. this guy chases the witch around, unarmed and pretty much has no desire to harm her. fucking stupid.

Rodin was a kind of cool character. He said some pretty stupid shit, but he was pretty funny. He's like a bartender or something in Hell? I don't even know what he was to be honest. I guess he was a demon. We'll just go with that, he's a big black demon bartender item shop guy. If he had a green mohawk, he kind of reminds me of Zack from Dead or Alive. Very flamboyant, wears sunglasses, black.


Little Cereza was the only character I felt any sort of emotion for. She is so very innocent, and did some of the cutest things hahah ^^;;! ahem... yeah, the whole time parallel thing with her was kind of weird. I don't get how seeing yourself as a child would make you remember anything about your past.

Let me tell you about the dialogue in this game. Everybody I've talked to thinks it's HILARIOUS or something. Yes, it's over the top; yes, it's fucking stupid; yes, it annoyed me to no end. The dialogue was nothing but sexual innuendos and stupid fucking jokes. I couldn't stand watching any of the cutscenes almost. I only watched them to know how the story progressed; which was poorly done. I honestly don't think I laughed once. Maybe quirky Jap-humor doesn't tickle my funny bone. I don't know

The soundtrack is ridiculous as well. It's mostly J-Pop and Dance songs. It kind of didn't fit the mood of most of the game, so I don't know. JAPAN!

Time to get down to the core selling point of this game, at least for me. The gameplay. It's pretty much your generic hack and slash game. You kill enemies, destroy vases, and some other stuff in the environment. In this game, you collect rings that are VERY similar to the rings in Sonic the Hedgehog. These are called Halo's, they act as currency for buying stuff in Rodin's store. You can also get little items to concoct different LOLLIPOPS. Yes, lollipops, this game has lot's of lollipops. You concoct other things, but mainly LOLLI-FUCKING-POPS. The combat was very simplistic, there's a million different combos you can do. I bought every technique, and I don't think I really used any of them. The only useful technique I bought was the air dodge. I don't know why you have to buy that, it's soooo useful. Whatever. Uhh, if you dodge something you go into something called "Witch Time;" basically time slows down, and you can deal massive damage to enemies. It tended to last for like 5 seconds, making it a little pointless; but it did help a lot on some enemies. The developer Platinum just borrowed something from one of their sort of previous games, Viewtiful Joe. Still, it's a nice little feature.

Pro tip: once you get the claws, fucking use them. hands down the game was a million times easier with those things. sooooo powerful. I thought the sword was the shit, but oh my gosh. I destroyed Jubileus once I equipped the claws.

I enjoy collecting things in games, I don't know why. This game offers lots of that. You collect books, witch hearts (4 increase your max health, moon stones or something (2 increase your max witch magic meter thing haha), crows, witch resting places (basically treasure chests), and tons of other things. I was crazy in Uncharted and Uncharted 2 with finding the treasures, I would run around a whole area looking for treasures. I got every single treasure in both games, so it was totally worth it. Anyway, to get off my tangent, that offered some form of enjoyment for me. although I didn't find every item, I found a lot. I just wanted to quit playing this game, so I didn't look so hard.

The worlds in this game were beautiful, the bosses were really cool looking, and some of the enemies were pretty cool. I got kind of tired of seeing so many of the same models just re-skinned, though. Most enemies were pretty dumb, and posed no real threat. I think the hardest to kill were the ridiculous fast fuckers. There was usually a red one and a blue one. I can't think of their names. You HAD to use witch time to kill them pretty much. fucking annoying.

Overall, this game had some really solid gameplay. A bit of slow down at times, but it stayed pretty consistent through out. Boss fights were always interesting, and not too challenging. Jubileus was the only bitch for me. I finally figured out how to avoid the black hole one hit kill thing after like 20 tries and feeling like a dumbass. Bayonetta is your run of the mill hack and slash, and really doesn't offer too much that superior games like Devil May Cry and Ninja Gaiden don't offer.


The story is pretty uninteresting. You are a witch that was revived after spending 20 years or something underwater. You meet a little guy that exploits your for a hint on where to locate some treasured "Right Eye." You follow his hint to a made up crazy city called Vigrid in Europe. Vigrid is some crazy religious city, blah blah. You meet a little girl that is lost and calls you "Mummy!" and follows you around everywhere. You kill lots of angels on your way to finding the "Right Eye." uhhhhhhhhhhhhh, yeah, this story really wasn't all that interesting. I don't want to give anything away either. If you want to know everything just go on wikipedia, whoever wrote it up did a good job.



In the end, I felt very unsatisfied with this game. I am glad I decided to rent it and not buy it. I was in a toss up with buying this or Darksiders. Sooooo glad I got Darksiders. Incredible.


I give this game a 3/5, if you're a fan of stupid Japanese jokes and hack and slash games go play it. If not, rent it like I did and at least play it. It's worth at least playing just to see how ridiculous it is.

Sunday, January 17, 2010

Games that copy other games.

alright, so i know that there almost zero original ideas left in the world for games and that just about every new game is going to have some element derived from multiple other titles. this is about games that are just blatant rip offs.

check out this new game, "Quantum Theory," from Tecmo coming out sometime this year




now, let's take a look at a rather successful (and one of my personal favorites) third person shooter. "Gears of War."




just look at the two, do a side by side comparison and think. taking cover is the same, the guns almost are exactly identical, the enemies in the first game look almost like the locust from gears. the list goes on.


i hate that people say something like dante's inferno or bayonetta is a god of war clone. fuck god of war, ninja gaiden came first and really defined the hack and slash style. as far as i see it, god of war is a clone of ninja gaiden. i honestly can't think of any hack and slash games on ps1 or n64, so if i am missing something please let me know.


anyway, some developers are starting to annoy with their lack of originality. it's lazy if you ask me. you guys are losing money by making games SO similar to already successful titles. nobody is going to buy it, fuck I don't want to own Quantum Theory, I have Gears of War 2; it's already a million times better looking than this game, and the multiplayer is outstanding.


coming soon:

my opinion of darksiders
my opinion of bayonetta
my opinion of army of two the 40th day
my completed opinion of divinity II: ego draconis

me playing dark void
and on 1/26 i will get mass effect 2, and probably be in my room for a week or more.

Wednesday, January 13, 2010

Naughty Bear debut





Please, God, please let this be just like Conker's Bad Fur Day!! That game was so incredible, it needs some sort of spiritual successor. (fuck live and reloaded)

Saturday, January 9, 2010

LOVE... the game


alright, so there is this little game called LOVE. it's actually not so little, it is probably going to be huge.

LOVE is a massively multiplayer online pc game being developed by one single man. basically, there will servers of 200 people; these 200 people will work together to build up these massive beautiful worlds, cities, whatever. you must defend whatever you build from five AI tribes in the game, so if you don't work together prepare to probably die.

in order to do anything in LOVE, it seems you must collect some sort of tokens. these tokens will allow you to build structures. the first structure you will need is called a monolith, monoliths allow you to build stuff within a set area. as you collect more tokens, the more stuff you will be able to build around your monolith. in the demo video, the creator just uses his development tools to bring in objects.




you can join the open beta now. you have donate 3 euros, i don't feel converting that to american dollars (just a rough estimate almost 4 dollars? i don't know). the 3 euros is to help pay server hosting fees and stuff.

go on http://www.quelsolaar.com/love/index.html for more information, and to grab this game when it is completed.